Monday, March 1, 2021

OpenGL tutorials/GLSL & FreeGlut

OpenGL tutorials/GLSL & FreeGlut

    Index

  1. OpenGL Software Development Kit
  2. Tutorials The tutorials section includes a variety of contributions aimed at making OpenGL easy to learn by explanation and example.

    ClockworkCoders offer tutorials focusing on the OpenGL Shading Language. Learn how to set up the extensions, compile and link shaders, and make use of them to achieve different rendering effects.

    CodeColony has posted a number of interesting tutorials in the SDK and has many more back at their web site. These tutorials range from your first triangle to much more advanced techniques.

    Lighthouse 3D offers direct links to their tutorials covering the spectrum from GLUT to GLSL, computer graphics math to stencil shadows.

    OpenGL Samples Pack is a collection of OpenGL samples based on the OpenGL "core profile" specifications. The project aims to promote the new OpenGL features making easier version transitions for OpenGL programmers with a complementary documentation for the OpenGL specification.

    TyphoonLabs GLSL Course will show the student all about GLSL shaders, from the language specs to advanced shader techniques, advancing through the needed steps to setup shaders in the OpenGL host application.

  3. OpenGL Samples Pack
  4. The OpenGL Samples Pack is a collection of OpenGL samples written in C++ based on the OpenGL "core profile" specifications.

    The project aims to promote the new OpenGL features making easier version transitions for OpenGL programmers with a code form of documentation for the OpenGL specification. Despite the fact that the OpenGL Samples Pack provides as simple (and dumb) as possible samples, it's not a tutorial for beginners but a project for programmers already familiar with OpenGL The OpenGL Samples Pack is also a good OpenGL drivers feature test.

    These samples use FreeGLUT to create window and an OpenGL context, GLEW to load the OpenGL implementation, GLM as math library and to replace OpenGL fixed pipeline functions and GLI to load images.

    Details

  5. Clockworkcoders Tutorials- Per Fragment Lighting
  6. In OpenGL Shading language you can access built in OpenGL lighting states. Implementing an advanced lightning model would be compatible with standard OpenGL statements..

  7. 14/09/2004 - 10/07/2016 OpenGL Samples Pack
  8. The OpenGL Samples Pack is a collection of OpenGL samples based on the OpenGL "core profile" specifications.

    The project aims to promote the new OpenGL features making easier version transitions for OpenGL programmers with a complementary documentation for the OpenGL specification. Despite the fact that the OpenGL Samples Pack provides as simple (and dumb) as possible samples, it's not a tutorial for beginner but a project for programmers already familiar with OpenGL. The OpenGL Samples Pack is also a good OpenGL drivers feature test.

  9. 27/03/2009 - 01/09/2015 OpenGL Image (GLI)
  10. GLI is a simple C++ image library based on OpenGL and GLSL convensions and used to load and store OpenGL textures.

  11. OpenGL Sample Packs
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  13. Fast-Quadric-Mesh-Simplification
  14. Popular repositories

  15. Martin Christen
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