Saturday, February 20, 2021

Windows Extension to OPENGL by Microsoft

Windows Extension to OPENGL by Microsoft

    Misc. configuration of Visual Studio

  1. OpenGL Development on Windows XP Microsoft Visual Studio 2008
  2. Needed an OpenGL development environment for my Computer Graphics class. These are my notes on how to prepare a clean install of Windows XP for doing OpenGL development using Microsoft Visual Studio Express C++ Edition..

    A Good Demo

  3. OpenGL Triangle Basics
  4. A little dialog example showing you the basic movements of an OpenGL triangle.

    Online Document

  5. The Official Guide to Learning OpenGL, Version 1.1
  6. online version of the book "The Official Guide to Learning OpenGL, Version 1.1". .

  7. Appendix C WGL: OpenGL Extension for Microsoft Windows NT and Windows 95
  8. For Win32/WGL, the PIXELFORMATDESCRIPTOR is the key data structure to maintain pixel format information about the OpenGL window. A variable of data type PIXELFORMATDESCRIPTOR keeps track of pixel information, including pixel type (RGBA or color index), single- or double- buffering, resolution of colors, and presence of depth, stencil, and accumulation buffers.

  9. wingdi.h header
  10. This header is used by Data Exchange. For more information, see:

  11. wglRealizeLayerPalette function (wingdi.h)
  12. The wglRealizeLayerPalette function maps palette entries from a given color-index layer plane into the physical palette or initializes the palette of an RGBA layer plane.

  13. The OpenGL Extension Wrangler Library
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  15. The OpenGL Extension Wrangler Library
  16. The OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library. GLEW provides efficient run-time mechanisms for determining which OpenGL extensions are supported on the target platform. OpenGL core and extension functionality is exposed in a single header file. GLEW has been tested on a variety of operating systems, including Windows, Linux, Mac OS X, FreeBSD, Irix, and Solaris.

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