Wednesday, February 17, 2021

GLEW tutorials

GLEW tutorials

  1. Using OpenGL on Windows
  2. The following topics explain how to use several features specific to Windows:

    • Header Files
    • Pixel Format Tasks
    • Rendering Context Tasks
    • Drawing with Double Buffers
    • Drawing Text in a Double-Buffered OpenGL Window
    • Printing an OpenGL Image
    • Copying an OpenGL Image to the Clipboard
    • Multithread OpenGL Drawing Strategies
    • Using the Auxiliary Library

  3. Header Files
  4. Applications that use:
    • The core OpenGL functions must include the header file < GL\gl.h > .
    • The OpenGL Utility library must include the header file < GL\glu.h >
    • The OpenGL Programming Guide auxiliary library must include the header file < GL\glaux.h >
    • The WGL functions must include the header file < windows.h >.
    • The Windows functions that support Microsoft's implementation of OpenGL in Windows must include the header file < Windows.h >
  5. WGL and Windows Reference
  6. The following are the functions:

  7. Reference for Windows Extensions to OpenGL
  8. The following sections contain listings of the functions and structures associated with WGL and Windows.

    1. WGL Functions
    2. Windows Functions
    3. Structures

  9. OpenGL in MFC
  10. tuan10clc :: Flag of Vietnam À Nng, Vietnam

  11. Getting started with OpenGL:: very good RIP tutorials
  12. OpenGL is an open standard for rendering 2D and 3D graphics leveraging graphics hardware. OpenGL has been implemented across a stunning array of platforms allowing apps targeting OpenGL to be extremely flexible.

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