Saturday, December 2, 2023

static constructor and singleton and object class

c# class static constructor

  1. Static constructor in C#
  2. When you work with static class variables, the static constructor allows you to create much cleaner code. It gives you the ability to execute code before one of the static methods of the class is executed. You are able to initialize the static variables of your class with no lock or if statement.

  3. Static Constructor In C# And Its Usages
  4. C# supports two types of constructors, a class constructor (static constructor) and an instance constructor (non-static constructor).

  5. Static Constructors (C# Programming Guide)
  6. A static constructor is used to initialize any static data, or to perform a particular action that needs to be performed only once. It is called automatically before the first instance is created or any static members are referenced. A static constructor will be called at most once.

  7. C# static class constructor
  8. Is there a work around on how to create a constructor for static class?

  9. C# | Object Class
  10. The Object class is the base class for all the classes in the .Net Framework. It is present in the System namespace. In C#, the .NET Base Class Library(BCL) has a language-specific alias which is Object class with the fully qualified name as System.Object.

  11. C# | Static Class
  12. In C#, one is allowed to create a static class, by using static keyword. A static class can only contain static data members and static methods. It is not allowed to create objects of the static class and since it does not allow to create objects it means it does not allow instance constructor. Static classes are sealed, means you cannot inherit a static class from another class.

  13. C# | Difference between Static Constructors and Non-Static Constructors
  14. Static constructors are used to initialize the static members of the class and are implicitly called before the creation of the first instance of the class. Non-static constructors are used to initialize the non-static members of the class. Below are the differences between the Static Constructors and Non-Static Constructors.

  15. Object Class
  16. Supports all classes in the .NET class hierarchy and provides low-level services to derived classes. This is the ultimate base class of all .NET classes; it is the root of the type hierarchy.

  17. Static Interfaces in C#
  18. Introducing a library (distributed as a Nuget package) that is compensating for the lack of static interfaces in C#

  19. Constant , Readonly and Static in C#
  20. Constant, readonly and static are mostly used and confused keywords in .NET framework. This article briefly explains about all of the keywords and explains them in the scenarios they can be used in. CodeProject

    Singleton Pattern

  21. Implementing the Singleton Pattern in C#
  22. The singleton pattern is one of the best-known patterns in software engineering. Essentially, a singleton is a class which only allows a single instance of itself to be created, and usually gives simple access to that instance. Most commonly, singletons don't allow any parameters to be specified when creating the instance - as otherwise a second request for an instance but with a different parameter could be problematic! (If the same instance should be accessed for all requests with the same parameter, the factory pattern is more appropriate.) This article deals only with the situation where no parameters are required. Typically a requirement of singletons is that they are created lazily - i.e. that the instance isn't created until it is first needed.

  23. Singleton in C#
  24. Singleton is a creational design pattern, which ensures that only one object of its kind exists and provides a single point of access to it for any other code.

  25. Singleton in C#
  26. Singleton is a creational design pattern, which ensures that only one object of its kind exists and provides a single point of access to it for any other code.

  27. Singleton Design Pattern in C#: Full Guide
  28. Have you ever wondered how to maintain a unique instance throughout the lifecycle of an application and ensure that one class only has one instance?

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