noexcept keyword research
- noexcept
- Exceptions should not be thrown in "noexcept" functions
- When to Use noexcept And When to Not
- C++ keywords: noexcept (since C++11)
- noexcept specifier (since C++11)
- When should I really use noexcept?
- noexcept (C++)
- C++ Core Guidelines: The noexcept Specifier and Operator
- 20.9 — Exception specifications and noexcept
- noexcept specifier (since C++11)
Examples
some great example to play around.
noexcept is a specifier that can be applied to a function declaration to state whether or not this function might throw an exception.
This specifier is a crucial information for the compiler as it enables it to perform automatic optimizations. It is also used by the noexcept operator, so that a developer can know whether an expression can throw, and adapt the code accordingly (for instance, to decide to move or copy an object).
More Details
In C++ 11, a new keyword noexcept is introduced. Being a replacement of deprecated throw(), what is noexcept good for? When should it be used and when should be avoided?.
Usage
Specifies whether a function could throw exceptions...
The noexcept keyword can be appropriately applied to many function signatures, but I am unsure as to when I should consider using it in practice. Based on what I have read so far, the last-minute addition of noexcept seems to address some important issues that arise when move constructors throw. However, I am still unable to provide satisfactory answers to some practical questions that led me to read more about noexcept in the first place..
C++11: Specifies whether a function might throw exceptions..
If you skim through the remaining rules to error handling, you often read the word noexcept. Before I write about the rules to error handling, I write first about the noexcept specifier and the noexcept operator in this post...
n C++, all functions are classified as either non-throwing (do not throw exceptions) or potentially throwing (may throw an exception)..
Specifies whether a function will throw exceptions or not..
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