Convext Hull research
- Finding the Convex Hull of Multi-Dimensional Points in C
- A Matrix-Based 2-D Polygon Clipping Class
- OpenGL Geometric Primitives
- Pricing Barrier Options with Lattices - Part I - Constant Barriers
- A Delaunay triangulation function in C
- Anti Aliased Image Transformation (Aaform)
- Controls of an arbitrary shape
- The theory of moveable objects
- Illustration for Geometric Optics
- Excerpt from the book World of Movable Objects
- MoveableGraphics
- Drawing Gears - Circular and Non Circular
- Moveable Resizable Objects
- User-driven applications
- What can be simpler than graphical primitives? Part 1
- What can be simpler than graphical primitives? Part 2
- What can be simpler than graphical primitives? Part 3
- Design of Movable / Resizable Plots and Their Use in Applications
- Movable Controls
- How to Get the BIOS UUID
- Curve Fitting using Lagrange Interpolation
this is the what I am working on,,,
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