3D surface plot research. the first two posts are good enough to build my own 3D engine.
- 3D Software Rendering Engine - Part I
- Build My Own 3D Graphics Engine Step By Step
- xieguigang / GNUplot
- Optional Parameter Expression in VisualBasic
- CTGraphics - Anti-Alias C++ Drawing
- VisualClassBuilder - Free Code Generation Tool
- A Customizable Architecture for 3D Graphics Applications
- Diligent Engine: A Modern Cross-Platform Low-Level Graphics Library
- Learning Basic Math Used In 3D Graphics Engines
- How to Write a 3D Modeling Application in JavaScript
- Rendering 3D Graphic in .NET with C# and Igneel.Graphics
- Euler Rotation
- 3D Graphics - Cube with Shading
- Build My Own 3D Graphics Engine Step By Step
- Plot 3D surfaces
- A 3D Plotting Library in C#
- Structure of 3D
- Detect Amount of Arc
- 3D Bar Chart
- Weiler-Atherton Algorithm in 3D
- Weiler-Atherton Algorithm in 3D
- 3D Graph ActiveX Control
- DISLIN Home Page
- Plotting Circular Relationship Graphs with Silverlight
- A C++ Implementation of an Improved Contour Plotting Algorithm
- GDI+ Plot ActiveX Control
good start
need to change header files: #include
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