ChartArea class
- How do I create a canvas in c#?
- A quick look at the ControlPaint class in C#
- code tutorials
- Canvas implementation for C#
- DotNetMatrix: Simple Matrix Library for .NET
- Sandcastle Conceptual Help: Quick Start
- A Structured 2D Graphics Framework
- Papers We have Written
- 2D Graphics Primer
- API Documentation
- Getting Started
I am self-taught and am trying to move away from text-based programs and into actual games and apps, but I cannot figure out/understand Microsoft's documentation to create a canvas. When I run this code all I get is the terminal. This is my code currently, copied straight from Microsoft:
This class has some methods to draw standard GUI elements
good to watch
Design and implementation of canvas in C#
A set of C# classes providing basic matrix operations
Learn how to write user manuals with the Sandcastle Help Compiler.
Welcome to Piccolo2D! A revolutionary way to create robust, full-featured graphical applications in Java and C#, with striking visual effects such as zooming, animation and multiple representations.
Here you'll find an archive of all the papers we have published that are related to Piccolo, it's predecessor toolkits, or zoomable user interfaces in general.
This section contains an overview of various 2D graphics concepts related to Piccolo. This is a huge topic which cannot be covered in depth here. But the basics are presented below. In many cases these lower level details are handled for you by Piccolo. But, understanding them will help you to use the framework more efficiently, especially when extending functionality and creating your own types.
Here you'll find detailed documentation of the Piccolo.Java and Piccolo.NET toolkits. Currently there is no API documentation for PocketPiccolo.NET. But, the Piccolo.NET API can be used, since PocketPiccolo.NET is essentially a subset of Piccolo.NET. We will eventually update the Piccolo.NET API docs to say which methods are supported in PocketPiccolo.NET.
Here you will find both basic and advanced tutorials to help you get started using Piccolo. All tutorials provide examples in both Java and C#. This section assumes you have read Piccolo Patterns and have a basic understanding of the concepts presented there.
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