SOIL2 library
- Simple OpenGL Image Library 2
- Simple OpenGL Image Library
- nothings / stb
- Modern OpenGL 3.0+ [SETUP] Windows Visual Studio SOIL Setup
- Download Premake
- Download Premake
- OpenGL/C++ 3D Tutorial 07 - Linking SOIL2 in Visual Studio
- Learning Modern OpenGL
- OpenGL Development Cookbook/a>
- C++ Standard Library, The: A Tutorial and Reference 2nd Edition
- glGenerateMipmap Plus SOIL library, OpenGL
- Digging into SOIL Library for OpenGL
Introduction: SOIL2 is a fork of the Jonathan Dummer's Simple OpenGL Image Library.
SOIL2 is a tiny C library used primarily for uploading textures into OpenGL. It is based on stb_image, the public domain code from Sean Barrett.
SOIL2 extended stb_image to DDS files, and to perform common functions needed in loading OpenGL textures.
SOIL2 can also be used to save and load images in a variety of formats (useful for loading height maps, non-OpenGL applications, etc.)
it has examples on how to use this lib.
Origins
Introduction: SOIL is a tiny C library used primarily for uploading textures into OpenGL. It is based on stb_image version 1.16, the public domain code from Sean Barrett (found here). I have extended it to load TGA and DDS files, and to perform common functions needed in loading OpenGL textures. SOIL can also be used to save and load images in a variety of formats (useful for loading height maps, non-OpenGL applications, etc.)
Download: You can grab the latest version of SOIL here. (July 7, 2008: see the change log at the bottom of this page.) You can also checkout the latest code from the new SVN repository, login as guest/guest: svn://www.twisted-works.com/jdummer/public/SOIL.
single-file public domain (or MIT licensed) libraries for C/C++
This is a paragraph.
Premake is a self-contained, single file command line executable which should build and run pretty much everywhere. See Using Premake for usage instructions and help getting started
Download Premake.
OpenGL/C++ 3D Tutorial 07 - Linking SOIL2 in Visual Studio
A little guide about modern OpenGL and why it gives us so much value..
Review of a very interesting book about Modern OpenGL Application Development..
A good book
glGenerateMipmap Plus SOIL library.
Digging into SOIL Library for OpenGL
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