Saturday, October 23, 2021

Case Study 4: Porting legacy Visual C++ projects

Visual Studio 2008 Sample project : wordpad

  1. Visual Studio C++ Samples
  2. Samples for Visual Studio C++ are available on the web. Microsoft has produced many C++ samples that demonstrate different functionalities across multiple technologies. Here are a few of the places to find additional samples:.

    Code Conformance

  3. C++ Conformance improvements, behavior changes, and bug fixes in Visual Studio 2017
  4. Microsoft C/C++ in Visual Studio (MSVC) makes conformance improvements and bug fixes in every release. This article lists the improvements by major release, then by version. To jump directly to the changes for a specific version, use list below In this article.

    This document lists the changes in Visual Studio 2017. For a guide to the changes in Visual Studio 2019, see C++ conformance improvements in Visual Studio 2019. For a complete list of previous conformance improvements, see Visual C++ What's New 2003 through 2015..

  5. C++ Conformance improvements, behavior changes, and bug fixes in Visual Studio 2019
  6. Microsoft C/C++ in Visual Studio (MSVC) makes conformance improvements and bug fixes in every release. This article lists the improvements by major release, then by version. To jump directly to the changes for a specific version, use the list below In this article.

    This document lists the changes in Visual Studio 2019. For a guide to the changes in Visual Studio 2017, see C++ conformance improvements in Visual Studio 2017. For a complete list of previous conformance improvements, see Visual C++ What's New 2003 through 2015..

  7. Microsoft C/C++ language conformance by Visual Studio version
  8. Standards conformance for the Microsoft C/C++ compiler in Visual Studio (MSVC) is a work in progress. Here's a summary of our ISO Standard C and C++ language and library conformance by Visual Studio version. Each C++ compiler and standard library feature name links to the ISO Standard C++ proposal paper that describes the feature, if one is available at publication time. The Supported column lists the Visual Studio version in which support for the feature first appeared.

    For details on conformance improvements, see C++ conformance improvements in Visual Studio. For a list of other changes, see What's New for Visual C++ in Visual Studio. For conformance changes in earlier versions, see Visual C++ change history and Visual C++ What's New 2003 through 2015. For current news from the C++ team, visit the C++ team blog..

    Porting an Upgrading Guide

  9. Microsoft C++ porting and upgrading guide
  10. This article provides a guide for upgrading Microsoft C++ code to the latest version of Visual Studio. For projects created in Visual Studio 2010 through 2017, just open the project in Visual Studio 2019. You can upgrade a Visual Studio 2008 or earlier project in two steps. Use Visual Studio 2010 to convert the project to MSBuild format first. Then open the project in Visual Studio 2019. For complete instructions, see Upgrading C++ projects from earlier versions of Visual Studio.

    The toolsets in Visual Studio 2015, Visual Studio 2017, and Visual Studio 2019 are binary-compatible. Now you can upgrade to a more recent version of the compiler without having to upgrade your library dependencies. For more information, see C++ binary compatibility 2015-2019...

  11. Visual Studio IDE tools for upgrading C++ code
  12. Visual Studio helps you upgrade legacy C++ code with compiler options, code analysis warnings, and editor features such as Quick Fixes, Quick Info, and the enhanced scroll bar. The term "legacy code" refers to any of these categories:

    1. Code that was formerly allowed by the Microsoft C++ compiler (MSVC) but never conformed to the C++ standard.
      To upgrade older non-conforming MSVC code, turn on the /permissive- compiler option. All instances of non-conforming usages are underlined with red squiggles in the code editor. The error messages in the Error List window include a recommendation for how to fix the error. Click on the error code to go to its help page in the documentation. If fixing all the errors at once is impractical, you can upgrade non-conforming code in stages by turning on the /permissive- option, fixing some errors, then turning the option off again. The code will compile with the new improvements, and you can go back and fix the remaining issues at a later time. See the /permissive- page for examples of non-conforming MSVC code.
    2. Code that was permitted in an earlier version of the C++ standard but has been deprecated or removed in a later version.
      To upgrade to a newer language standard, set the C++ Language Standard option to the desired standard and fix any compile errors that are raised. In general, we recommend setting the language standard to /std:c++17 or /std:c++20. The errors raised when upgrading to a newer standard are not related to the errors raised when using the /permissive- option.
    3. Code that conforms to all versions of the standard but is no longer considered best practice in modern C++.
    To identify code where changes are recommended, run Code analysis..

  13. Upgrade C++ projects from earlier versions of Visual Studio
  14. To upgrade a project created in an earlier version of Visual Studio, just open the project in the latest version of Visual Studio. Visual Studio offers to upgrade the project to the current schema.

    If you choose No, the project doesn't get upgraded. For projects created in Visual Studio 2010 and later, you can still use the project in the newer version of Visual Studio. Just set your project properties to continue to target the older toolset. If you leave the older version of Visual Studio on your computer, its toolset is available in later versions. For example, if your project must continue to run on Windows XP, you can upgrade to Visual Studio 2019. You then specify the toolset as v141_xp or earlier in your project properties. For more information, see Use native multi-targeting in Visual Studio to build old projects.

    If you choose Yes, then the project gets upgraded in place. It can't be converted back to the earlier version. In upgrade scenarios, that's why it's good practice to make a backup copy of the existing project and solution files...

  15. Porting and Upgrading: Examples and Case Studies
  16. You can get an idea of the kinds of issues you might encounter duration a migration from a previous version of Visual C++ to the current one by reviewing stories of successful migrations.

  17. Overview of potential upgrade issues (Visual C++)
  18. Over the years, the Microsoft C++ compiler has undergone many changes, along with changes in the C++ language itself, the C++ Standard Library, the C runtime (CRT), and other libraries such as MFC and ATL. As a result, when upgrading an application from an earlier version of Visual Studio you might encounter compiler and linker errors and warnings in code that previously compiled cleanly. The older the original code base, the greater the potential for such errors. This overview summarizes the most common classes of issues you are likely to encounter, and provides links to more detailed information.

  19. C++ binary compatibility between Visual Studio 2015, 2017, and 2019
  20. The Microsoft C++ (MSVC) compiler toolsets in Visual Studio 2013 and earlier don't guarantee binary compatibility across major versions. You can't link object files, static libraries, dynamic libraries, and executables built by different versions of these toolsets. The ABIs, object formats, and runtime libraries are incompatible.

    We've changed this behavior in Visual Studio 2015, 2017, and 2019. The runtime libraries and apps compiled by any of these versions of the compiler are binary-compatible. It's reflected in the C++ toolset major number, which starts with 14 for all three versions. (The toolset version is v140 for Visual Studio 2015, v141 for 2017, and v142 for 2019). Say you have third-party libraries built by Visual Studio 2015. You can still use them in an application built by Visual Studio 2017 or 2019. There's no need to recompile with a matching toolset. The latest version of the Microsoft Visual C++ Redistributable package (the Redistributable) works for all of them..

    Code Samples

  21. Porting Guide: Spy++
  22. This porting case study is designed to give you an idea of what a typical porting project is like, the types of problems you might encounter, and some general tips and tricks for addressing porting problems. It's not meant to be a definitive guide to porting, since the experience of porting a project depends very much on the specifics of the code.

  23. Porting Guide: MFC Scribble
  24. This topic is the first of several topics that introduce you to the upgrade procedure for Visual Studio C++ projects that were created in older versions of Visual Studio to Visual Studio 2017. These topics introduce the upgrade process by example, starting with a very simple project and moving to slightly more complex ones. In this topic, we work through the upgrade process for a specific project, MFC Scribble. It is suitable as a basic introduction to the upgrade process for C++ projects.

    Each version of Visual Studio introduces possible incompatibilities that can complicate moving code from an older version of Visual Studio to a newer one. Sometimes the required changes are in your code, so you must recompile and update your code, and sometimes the required changes are to the project files. When you open a project that was created with a previous version of Visual Studio, Visual Studio automatically asks you whether to update a project or solution to the latest version. These tools usually upgrade only the project files; they do not modify your source code..

Case Study 3: porting legacy Visual C++ project

Case Study 3: porting legacy Visual C++ project

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  2. Migrating from VC7 to VC8
  3. In September-October 2006 i went through the process of getting the VTP software to build and run with VC8, also known as "Microsoft Visual C++ Studio 2005 [Express] Edition 8.0". Here are some of the steps.

    My assumption (my hope) was that it should be possible to build just the VTP code with VC8, and use all the dependency library binaries as-is, even though they are built with older compiler versions. As it turns out, that isn't quite possible...

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Visual C++ project configuration: Code Generation Options

Visual C++ project configuration: Code Generation Options

  1. Code Generation Options
  2. /MT or /MD option This library is fully thread-safe and provided as both of MT (Multi-thread) and MD (Multi-thread DLL) version libraries. Projects which uses /MT option should use release and /MD should use release_md. For debugging purpose, you can use debug for /MTd and debug_md for /MDd.

    For linking of debugging builds, see Debug version of the library (Windows)..

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Visual C++ project configuration: treat wchar_t as built in type

Visual C++ project configuration: Configuration Properties ==>C/C++ ==> Language==> treat wchar_t as built in type: YES or NO

    One Document

  1. 1.24. Enforcing Strict Conformance to the C++ Standard
  2. Problem You want your compiler to accept only programs that conform to the C++ language standard.

    Solution Command-line options for specifying strict conformance to the C++ standard are listed in Table 1-37. Instructions for enforcing strict conformance from your IDE are given in Table 1-38..

    Visual C++ IDE: From your project’s property pages, go to Configuration Properties→ C/C++→ Language

    1. Set Disable Language Extensions,
    2. Treat wchar_t as Built-in Type, and
    3. Force Conformance in For Loop Scopes to Yes.
  3. Set compiler and build properties
  4. In the IDE, all information that is needed to build a project is exposed as properties. This information includes the application name, extension (such as DLL, LIB, EXE), compiler options, linker options, debugger settings, custom build steps, and many other things. Typically, you use property pages to view and modify these properties. To access the property pages, choose Project > projectname Properties from the main menu, or right-click on the project node in Solution Explorer and choose Properties..

  5. Compiler options listed by category
  6. This article contains a categorical list of compiler options. For an alphabetical list, see Compiler options listed alphabetically..

  7. Linker options
  8. LINK.exe links Common Object File Format (COFF) object files and libraries to create an executable (.exe) file or a dynamic-link library (DLL)..

  9. Linking
  10. In a C++ project, the linking step is performed after the compiler has compiled the source code into object files (*.obj). The linker (link.exe) combines the object files into a single executable file.

    Linker options can be set inside or outside of Visual Studio. Within Visual Studio, you access linker options by right-clicking on a project node in Solution Explorer and choosing Properties to display the property pages. Choose Linker in the left pane to expand the node and see all the options..

    Questions & Answers

  11. wchar_t is not treated as built-in type even when the option is enabled
  12. wchar_t is not treated as built-in type even when the option is enabled.

  13. /Zc:wchar_t (wchar_t Is Native Type)
  14. Parse wchar_t as a built-in type according to the C++ standard.

    Remarks If /Zc:wchar_t is on, wchar_t is a keyword for a built-in integral type in code compiled as C++. If /Zc:wchar_t- (with a minus sign) is specified, or in code compiled as C, wchar_t is not a built-in type. Instead, wchar_t is defined as a typedef for unsigned short in the canonical header stddef.h. (The Microsoft implementation defines it in another header that is included by stddef.h and other standard headers.)

    We do not recommend /Zc:wchar_t- because the C++ standard requires that wchar_t be a built-in type. Using the typedef version can cause portability problems. If you upgrade from earlier versions of Visual Studio and encounter compiler error C2664 because the code is trying to implicitly convert a wchar_t to unsigned short, we recommend that you change the code to fix the error, instead of setting /Zc:wchar_t-.

    The /Zc:wchar_t option is on by default in C++ compilations, and is ignored in C compilations. The /permissive- option does not affect /Zc:wchar_t.

    Microsoft implements wchar_t as a two-byte unsigned value. It maps to the Microsoft-specific native type __wchar_t. For more information about wchar_t, see Data Type Ranges and Fundamental Types.

  15. /permissive- (Standards conformance)
  16. Specify standards conformance mode to the compiler. Use this option to help you identify and fix conformance issues in your code, to make it both more correct and more portable..

    Remarks The /permissive- option is supported in Visual Studio 2017 and later. /permissive is supported in Visual Studio 2019 version 16.8 and later.

    You can use the /permissive- compiler option to specify standards-conforming compiler behavior. This option disables permissive behaviors, and sets the /Zc compiler options for strict conformance. In the IDE, this option also makes the IntelliSense engine underline non-conforming code.

    The /permissive- option uses the conformance support in the current compiler version to determine which language constructs are non-conforming. The option doesn't determine if your code conforms to a specific version of the C++ standard. To enable all implemented compiler support for the latest draft standard, use the /std:c++latest option. To restrict the compiler support to the currently implemented C++20 standard, use the /std:c++20 option. To restrict the compiler support to the currently implemented C++17 standard, use the /std:c++17 option. To restrict the compiler support to more closely match the C++14 standard, use the /std:c++14 option, which is the default.

  17. How to resolve a specific LNK2001 error using visual studio 2015 (C++ project)
  18. Historically, in order for our project to compile and link successfully the compiler option 'Treat WChar_t as built in type' has always been set to No.

    Now we are adding a new feature through the use of a 3rd part library file. Through testing it appears that in order to use this library successfully the above compiler option must be set to Yes or I will get a linking error:

    Error LNK2001 unresolved external symbol "public: int __thiscall BluetoothClient::Connect(unsigned short *)" (?Connect@BluetoothClient@@QAEHPAG@Z) cmj C:\dev\Products\cmj\cmj\VC7 Project\main.obj

    The BluetoothClient::Connect method accepts one variable of type LPWSTR which is defined in terms of WCHAR which is defined in terms of wchar_t (winnt.h).

    If I set the compiler option to yes it will link successfully (and run) in my test project. ​But, ​If I set it to yes for the real project it causes hundreds of C2664 compiler errors in other areas of the project where variables of type wchar_t and tchar, etc, are passed as arguments.

    How can I resolve this linking error without turning on the 'Treat WChar_t as built in type' compiler option?.

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Error LNK1169 one or more multiply defined symbols found

When I compile the demo from pretty WinAPI class.

Error LNK1169 one or more multiply defined symbols found

  1. HOW TO FIX IT? SOS! fatal error LNK1169: one or more multiply defined symbols found
  2. ## This error is preceded by error LNK2005. Generally, this error means you have broken the one definition rule, which allows only one definition for any used template, function, type, or object in a given object file, and only one definition across the entire executable for externally visible objects or functions.

    Do you meet this error when you are running test project? And does your project build/debug well without any error?

    According to the official document, You could refer to below possible causes and for solutions please refer to this link Possible causes and solutions.

    1. (1) Check if one of your header file defines a variable and maybe include this header file in more than one source file in your project.
    2. (2) This error can occur when a header file defines a function that isn’t inline. If you include this header file in more than one source file, you get multiple definitions of the function in the executable.
    3. (3) This error can also occur if you define member functions outside the class declaration in a header file. (4) This error can occur if you link more than one version of the standard library or CRT. (5) This error can occur if you mix use of static and dynamic libraries when you use the /clr option (6) This error can occur if the symbol is a packaged function (created by compiling with /Gy) and it was included in more than one file, but was changed between compilations. (7) This error can occur if the symbol is defined differently in two member objects in different libraries, and both member objects are used. One way to fix this issue when the libraries are statically linked is to use the member object from only one library, and include that library first on the linker command line. (8) This error can occur if an extern const variable is defined twice, and has a different value in each definition.
    4. (9) This error can occur if you use uuid.lib in combination with other .lib files that define GUIDs (for example, oledb.lib and adsiid.lib).

    There are some similar issues and maybe helpful.

  3. fatal error LNK1169: one or more multiply defined symbols found in game programming
  4. However to me, it seems that the entire code is written properly and the two ints are only mentioned in the Global header and all objects seem to be inheriting properly. However, like I just said, I'm a beginner in OOP so I really need an opinion : It is also worth mentioning that I am using allegro 5 to create a side shooter..

  5. One or more multiply defined symbols found
  6. But why does this happen? I have #ifndef #define and #endif in the header so multiple definitions shouldn't happen.

  7. "multiple defined symbols error" when using stdafx.h with own headers [duplicate]
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  9. multiple definition in header file
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  11. Damn compiler linker errors: fatal error LNK1169
  12. I was happily programming a small DX game in VC++, when all of a sudden the next time I try to compile it, I get a linker error:

    Debug/CreateDevice.exe : fatal error LNK1169: one or more multiply defined symbols found

    I looked in MSVC, and found a little info on the error, here it is:

    Linker Tools Error LNK2005 symbol already defined in object

    The given symbol, displayed in its decorated form, was multiply defined. Tips One of the following may be a cause:

    The most common cause of this error is accidentally linking with both the single-threaded and multithreaded libraries. Ensure that the application project file includes only the appropriate libraries and that any third-party libraries have appropriately created single-threaded or multithreaded versions. The given symbol was a packaged function (created by compiling with /Gy) and was included in more than one file but was changed between compilations. Recompile all files that include the symbol. The given symbol was defined differently in two member objects in different libraries, and both member objects were used. An absolute was defined twice, with a different value in each definition. This error is followed by fatal error LNK1169. Linker Tools Error LNK1169 one or more multiply defined symbols found The build failed due to multiple definitions of one or more symbols. This error is preceded by error LNK2005. The /FORCE or /FORCE:MULTIPLE Syntax /FORCE:{MULTIPLE|UNRESOLVED} This option tells the linker to create a valid .EXE file or DLL even if a symbol is referenced but not defined or is multiply defined. On the command line, the /FORCE option can take an optional argument: Use /FORCE:MULTIPLE to create an output file whether or not LINK finds more than one definition for a symbol. Use /FORCE:UNRESOLVED to create an output file whether or not LINK finds an undefined symbol. A file created with this option may not run as expected. The linker will not link incrementally when the /FORCE option is specified. To find this option in the development environment, click Settings on the Project menu. Then click the Link tab, and click Customize in the Category box.

    I have been unable to find the cause of the error, and anyway what is a: 1. absolute 2. multiply defined symbol 3. single-threaded and multithreaded libraries please can you help me out? Is their a easy way to find out what the cause is? ect.

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Friday, October 22, 2021

Case Study 2: VC ++ project configurations in Visual Studio 2019 using Crypto++ compilation as an example

used Crypto++ as an example to do case study 2: Project Configuration in Visual C++

study the typical configurations for a Visual C++ project.

    Previous Case Study

  1. Case Study: VC ++ project configurations in Visual Studio
  2. VC ++ project configurations in Visual Studio. use these two projects to set up project parameters..

    New Case:

  3. Compiling and Integrating Crypto++ into the Microsoft Visual C++ Environment
  4. Avoid common pitfalls when using Crypto++ and VC++..

    More Applications

  5. Product Activation Based on RSA Signatures
  6. Validate Product Keys using RSA Signing Functions and Crypto++.

  7. VinylStudio - Registration and Purchase
  8. The regular version of VinylStudio ('VinylStudio Standard') costs US$ 29.95 for non-EU and UK residents. VinylStudio Pro costs US$ 49.95. EU and UK residents will additionally be charged VAT at the rate prevailing in your home country. You will be charged in your local currency..

  9. Installation IDs Based on Truncated Hashing
  10. Create Semi-Anonymous Installation Fingerprints Using Truncated Hashing and Crypto++

  11. Dynamic TEXT Section Image Verification
  12. lots of good links and references.

    Detect Hardware Faults and Unauthorized In-Memory Patches with Hashing using Crypto++.

  13. Tamper Aware and Self Healing Code
  14. Dynamically Detect Code Alterations and Repair In-Memory Executable Files Using Hashing and Crypto++.

  15. Product Keys Based on the Advanced Encryption Standard (AES)
  16. A Compact Product Key System Based on AES and Crypto++.

  17. Product Keys Based on Elliptic Curve Cryptography
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  19. Cryptographic Interoperability: Keys
  20. Import and export Cryptographic Keys in PKCS#8 and X.509 formats, using Crypto++, C#, and Java..

  21. Installation IDs Based on Truncated Hashing
  22. Create Semi-Anonymous Installation Fingerprints Using Truncated Hashing and Crypto++

  23. Applied Crypto++: Block Ciphers
  24. Encrypt data using Block Ciphers with Crypto++..

  25. Applied OpenSSL: CTR Mode in File Encryption
  26. In this article, the use of open source OpenSSL library for file and disk encryption is described

  27. Driver to Hide Processes and Files
  28. In this article, we describe the driver we created to hide processes and files in a system.

  29. File System Filter Driver Tutorial
  30. This tutorial will show you how to develop a simple file system filter driver.

  31. File System Filter Driver Tutorial
  32. This tutorial will show you how to develop a simple file system filter driver..

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Tuesday, October 19, 2021

CPU turbo boost

CPU turbo boost

how to find motherboard speed -> images

    Crucial tool to check which RAM you need

  1. How to Check RAM and Motherboard Compatibility
  2. Things to check to keep your PC parts compatible.

  3. Welcome to the Crucial® System Scanner
  4. Welcome to the Crucial® System Scanner.

  5. Find a 100% compatible memory or storage upgrade
  6. scanner page

    CPUID freeware

  7. How to find RAM speed, size and type
  8. If you want to upgrade your PC's memory, you need to know what you already have.

  9. CPU-Z
  10. CPU-Z is a freeware utility from CPUID that detects information about your computer processor, motherboard, memory, and graphics card. The software provides an in-depth report of the specifications and performance of your computer's hardware. The following image shows CPU details in the CPU-Z program.

  11. How do I determine my computer bus speed?
  12. Many software programs are available over the Internet that list the speed of the front-side bus. Some of these programs are free and some require payment. One free program that is worth checking out is CPU-Z. It can be downloaded to your computer from various websites and provides detailed information about your computer, including the front-side bus speed..

    Turbo Boost

  13. How to enable or disable Intel Turbo Boost Max Technology on Windows 11/10
  14. Intel Turbo Boost Technology or TBTM is technology that enables the processor core of a computer to run faster than the marked frequency. Although the boost enables the core to run faster, the processor should work in the power, temperature, and specification limits of the Thermal Design Power (TDP). The outcome of this activity – performance of both single and multi-threaded applications is enhanced by manifolds...

  15. How Does Intel® Turbo Boost Technology Work?
  16. CPUs don’t always need to run at their maximum frequency. Some programs are more dependent on memory to run smoothly, while others are CPU-intensive. Intel® Turbo Boost Technology is an energy-efficient solution to this imbalance: it lets the CPU run at its base clock speed when handling light workloads, then jump to a higher clock speed for heavy workloads.

    Running at a lower clock rate (the number of cycles executed by the processor every second) allows the processor to use less power, which can reduce heat and positively impact battery life in laptops. But when more speed is needed, Intel® Turbo Boost Technology dynamically increases the clock rate to compensate. This is sometimes called “algorithmic overclocking”..

  17. Overview Information for Intel® Turbo Boost Technology
  18. Intel Turbo Boost Technology is a way to automatically run the processor core faster than the marked frequency. The processor must be working in the power, temperature, and specification limits of the thermal design power (TDP). This results in increased performance of both single and multithreaded applications. There is no need to install any software or application to support Intel® Turbo Boost Technology..

  19. Enabling or disabling Intel Turbo Boost Technology
  20. From the System Utilities screen, select System Configuration > BIOS/Platform Configuration (RBSU) > Performance Options > Intel (R) Turbo Boost Technology and press Enter. Select a setting and press Enter. Enabled—Enables the logical processor cores on processors supporting hyperthreading technology. Disabled —Reduces power usage and also reduces the system’s maximum achievable performance under some workloads. Press F10. .

  21. IS IT SAFE TO USE TURBOBOOST ON A LAPTOP CPU?
  22. I will soon be receiving my new toy, an Omega Supreme laptop (as detailed in my signature). The thread title is a little misleading as I believe the CPU is actually able to be used in a desktop PC.

    I am aware that it is not advisable to overclock a laptop mainly because of cooling issues, however it is safe to use the Intel Turboboost functionality? I presume this is completely different to overclocking but don't want to risk causing any damage?.

  23. How to Identify My Intel® Processor
  24. There are different options to get the name and the number of the Intel® Processors.

    The methods below apply on all Intel® processors such as Intel® Core™, Intel® Xeon®, Intel® Pentium®, Intel® Celeron®, and Intel Atom® processors. .

  25. How Do I Check If My Intel® Processor Supports Intel® Turbo Boost Technology?
  26. To find out if your Intel® Processor supports Intel® Turbo Boost Technology 2.0 or Intel® Turbo Boost Max 3.0, follow the steps below and refer to the illustrations.

    1. Enter the processor number in the product specification site (ark) on the search box located on the right-top corner.
    2. Refer to how to identify my intel® processor if you do not have the number of the processor.
    3. Once on the processor's specification page, find Performance Specifications.
    4. Look for Intel® Turbo Boost Technology 2.0 Frequency for Intel® Turbo 2.0 support. You can also check under Advanced Techonlogies for the Intel® Turbo Boost Technology 2.0 option.
    5. Look for Intel® Turbo Boost Technology Max 3.0 for Intel® Turbo Max 3.0 support. You can also check under Advanced Techonlogies for the Intel® Turbo Boost Technology Max 3.0 set to Yes..
  27. What Is Intel Turbo Boost? Here's How It Works
  28. Intel's Turbo Boost feature is quite useful but hard to understand. How does Turbo Boost work compared to AMD Turbo Core?.

  29. Understanding Clock: Processor Base and Boost Speeds
  30. When you’re in the market for a processor, there is a list of things you should be considering. Traditionally, pretty much the only thing most consumers look at is its total Gigahertz power. Many of those people probably don’t even know what it means (it’s the number of clock cycles—effectively, calculations—a processor completes in one second, in billions; referred to as a system’s clock speed), but it’s an easy thing to compare. If you’re buying a laptop and can choose the processor you want, you can assume, generally, that the one rated at 2.5 GHz is probably faster than the one rated at 2.3 GHz.

    The past few years have brought an added wrinkle: Boosting speed. Most processing units, graphical and computational, now have a base clock speed and a boost speed. Intel® calls this Turbo Boost; AMD calls it Turbo Core..

  31. Intel’s Frequency Boosting Technologies Explained
  32. Intel processors have never been simple, but they definitely used to be simpler. In the endless journey to provide more performance, successive generations of CPUs have brought higher frequencies and more cores. As frequencies leveled off, however, other methods to increase performance emerged with various technologies that dynamically alter the speed of the processor (i.e., give it a “boost”). As this is a topic that is often misunderstood, it seemed like a good idea to provide a brief overview.

  33. how to check which motherboard best for any procssors/CPUs
  34. This is a paragraph.

  35. How to find out how much RAM Frequency and which processor your motherboard supports
  36. How to find out how much RAM Frequency and which processor your motherboard supports.

  37. How to Choose the Correct RAM Upgrade -Adam Lovinus -March 10, 2021
  38. How to Choose the Correct RAM Upgrade Adam Lovinus March 10, 2021.

  39. PC BIOS Settings
  40. BIOS / UEFI settings, including boot options, secure boot, enabling XMP memory profiles, and BIOS passwords. Also information on the differences between a legacy BIOS and a UEFI BIOS, and how to enter the BIOS..

  41. Explaining RAM
  42. RAM history, technologies, types and form factors. Including SIPs, SIMMS, DIMMs, SO-DIMMS and the latest DDR SDRAM specifications, this video explains what you need to know about random access memory. And we even get to see a magnetic core storage unit from the 1960s! .

  43. Explaining M.2 SSDs
  44. M.2.is one of the latest means of fitting a solid state drive (SSD) in a desktop or other computer. This video explains the different M.2 specifications, as well as comparing M.2 with traditional 2.5” SATA SSDs..

  45. Why's CPU-Z showing < 100 bus speed
  46. Sorry if this is, like, common knowledge, but I did google for a bit and came up with old stuff only... Q - why is CPU-Z showing less than 100 bus speed? I've never seen it reach 99, let alone 100 (which is my bios setting and shows in all other software)? Yes, all my C states, etc features are disabled in BIOS and this is under prime95 load? Thanks!.

  47. How much is your Bus Speed? whats the best Value and why is mine not set to 100.00 ? [ X570 | R3700x | CPU-Z Screenshot ]
  48. i have a x570-e ROG Strix Mainboard with a ryzen 3700x and 3200 cl14 ram with samsung b die. (not OC'ed yet to 3600)

    as most of you do i have struggle get the boost clocks which are printed on the box. max singlecore boost like 4.300 MHz/ 4325MHz however i saw my bus is only 99.80 MHz.

    Can someone explain me why its only 99.8 ? i saw screenshots with 99.98 MHz. does i need overclock that or whats going on? is it a bios bug or is 99.80 default? would overclock that to 99.98 MHz change my tempreture and/or my core voltage?

  49. How to Check CPU Speed
  50. Your CPU speed determines how fast your process can perform tasks. CPU speeds matter less than they did in the past, thanks to the advent of multi-core processors. Still, it can be useful to check your CPU speed when purchasing a new program to make sure that your computer can handle it. It's also very useful to know how to check the CPU's true speed when you're overclocking for better performance..

    CPU benchmark

  51. Intel Core i7-1185G7 vs. Core i7-1165G7 Review
  52. Following up to our first Tiger Lake review, today we're taking a look at Intel’s flagship 11th generation mobile processor, the Core i7-1185G7. The CPU we looked at before, the Core i7-1165G7, is seen in far more laptops on the market and is going be the primary focus for most laptop buyers, however the 1185G7 is technically the faster CPU and the chip that sits right at the top of the table..