windows kernel related stuff
- .NET Wrapper of FFmpeg Libraries
- Tracing and Logging Technologies on Windows. Part 1 - Simple Ways Providing Information for Tracing
- Tracing and Logging Technologies on Windows. Part 2 - Simple Ways Tracing in the Kernel Mode
- Tracing and Logging Technologies on Windows. Part 3 - User Mode Handles in the Kernel
- Crypt Library Demo - The Basics of Microsoft CryptoAPI Library
Article provides the documentation of the features of created .NET Wrapper of FFmpeg libraries. It contains description of architecture, core classes and include sample applications and results of code execution.
The series of articles covers most aspects of logging and tracing mechanisms which can be embedded into your application. It discusses simple ways of tracing and also new tracing technologies which were involved in Windows 10.
The series of articles covers most aspects of logging and tracing mechanisms which can be embedded into your application. In this second article, we look at some simple tracing ways of the kernel drivers and figure out how to use them in the C++ or C# applications to collect data.
On the first article we discuss redirecting output from the console of the application into files or pipes. In this article we showing how to pass those handles to the drivers. Discovers underwater stones and possible issues which are related to our target. Related examples implemented in C++ and C#.
The article discusses the concept of cryptography and its application in ensuring data security.
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